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Multiplayer Legend of Zelda (proof-of-concept)
Project Details: A re-creation of the original LOZ, with co-op over    LAN or the internet! A work in progress.    Server: Run game.exe check "Server" and click "Launch"   Client: Run game.exe Enter server's IP and click "Launch"   Controls:    Space = Sword    CTRL = secondary  
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Multi-threaded Raycaster
Project Details: A very simple exercise to explore multi-threading and    old-school Doom/Wolf3d raycasting techniques.  
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Breadboard Pong Console
Project Details: Based on an 8-bit RISC microcontroller (runs at 80MHz) Outputs (monochrome) NTSC video signals Custom made 4-bit DAC (resistor array, "R2R ladder") Capable of outputting varying shades of grey Accepts input from NES gamepads, and Atari joysticks Plays pong! 
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NES controller (re-construction)
Project Details: Based on 4021 8-bit shift register Push switches used as buttons Works with actual NES 
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